Attack on Titan 3 Map & Locations

Maps and locations for Attack on Titan 3 — Story Mode areas, Exterior Scouting zones, landmarks, supply points, and Titan spawn locations.

World Map Overview

Attack on Titan 3 spans environments from within the walls to open territories beyond them. Story Mode chapters take place in walled cities, forest zones, castle ruins, and urban battlefields mirroring anime locations. Exterior Scouting Missions open additional battlefield zones designed for repeatable content with dynamic Titan patrols and objective placement.

This map database will provide annotated layouts for every mission zone at the Winter 2026 launch. Pre-launch entries describe expected location types based on official materials and Attack on Titan anime geography.

Story Mode Locations

Wall Maria Territories: Early campaign zones including Shiganshina District and surrounding lands. Tutorial-adjacent missions introducing ODM mechanics in relatively contained environments.

Forest of Giant Trees: Classic Attack on Titan environment with vertical tree anchors for ODM traversal. Expect ambush missions and Female Titan-related encounters in this iconic zone.

Stohess District: Urban environment with building anchor points and civilian rescue objectives. Multi-layered verticality suits ODM combat showcase missions.

Castle and Military Installations: Confined strategic locations for defensive missions and Titan shifter confrontations. Squad command mechanics become critical in tight spaces.

Additional locations will be documented as story arc coverage is confirmed.

Exterior Scouting Zones

Exterior Scouting battlefields are larger than story mission maps, designed for extended traversal and multi-objective completion. Zones feature varied terrain: open plains with scattered anchor structures, forested areas with limited hook points, ruined settlements for close-quarters combat, and supply depot networks for scavenging.

Each zone contains Titan spawn routes, objective markers, hidden supply caches, and environmental hazards. Learning zone layouts is essential for S-rank clears and efficient material farming. Our scouting guide references zone-specific strategies.

Zone unlocks gate on Story Mode progression — new scouting areas become available as the campaign advances through anime arcs.

Navigation and Landmarks

ODM anchor points — buildings, trees, cliffs, and Titan bodies — define traversal routes through every zone. Optimal paths chain anchors for momentum conservation, minimizing gas consumption across long distances.

Supply depots, resupply stations, and civilian shelters serve as mission-critical landmarks. Boss arenas feature destructible environments that alter anchor availability mid-fight, requiring adaptive traversal.

Interactive maps with labeled landmarks, spawn points, and collectible locations publish at launch. Until then, reference our walkthrough for mission-specific navigation notes.

Database Updates at Launch

Full annotated maps with screenshots, anchor point markers, Titan patrol routes, and collectible pins will be added as we progress through the game on launch day. Zone entries link to relevant walkthrough chapters and material farming guides on the items page.

Related Pages

Frequently Asked Questions

How many maps are in Attack on Titan 3?

Official zone count has not been announced. Multiple story locations and Exterior Scouting battlefields are expected.

Are maps open world?

Exterior Scouting zones are open battlefields. Story Mode maps are mission-scoped with defined boundaries.

Will interactive maps be available?

Yes. Annotated interactive maps will be added at launch with landmarks, spawns, and collectibles.

Do maps change during missions?

Boss arenas and certain story missions feature destructible environments that alter traversal options mid-mission.

Are anime locations recreated?

Yes. Iconic locations from the anime including Shiganshina, the Forest of Giant Trees, and Stohess are expected.